Posts

Showing posts from October, 2023

Final

Image
 Doing her makeup in he mirror because shes obsessed with beauty but in return is putting stuff on her face that could kill her. The wilting rose, crow reflection, makeup logos, and blacked out eye help to convey the message. Process: Sketch, base coloring, rendering, detials, final lighting Materials: Procreate

Progress Report

Image
  In this piece, a woman is putting on makeup that has dangerous chemicals in its ingredients. This piece is supposed to display the obsession with beauty that pushes her towards something that is dangerous. The symbols on the makeup palletes are actually chemical compounds found in makeup that are dangerous. The crow in the mirror is a symbol of death and this unhealthy obsession. There’s a wilting rose on the vanity. I’m going to play with the expression and color palette a little bit. Process: Sketch, and base coloring. Currently Rendering  Material - Procreate, digital
Image
 My final piece definitely has some differences compared to the initial proposal. His pose is more relaxed, the background is simplified to focus in the subject and he is only holding one item, a skull, instead of an orb and scepter. The king is looking down at the skulk with a solemn expression. But he is still chained to reality. I might go back and add some more to the chains to display that idea better. Like the raven us missing from this piece and he was originally going to be present. I just didnt know where I wanted to put him. Material - procreate Process - sketch out pose, figure out lighting source, lineart, coloring, rendering, final details
Image
Thoughts - A king has power over his kingdom but does not have the power to free himself from the power of death. He is being held by the chains of death as the crow on his throne watches from above. However, he is also holding the scepter and sphere to display his overall material power in the material world. Processes - Rough sketch of a king sitting in his throne Material - Procreate  

Almost Final Version

Image
  While this isn’t much different from my last progress update, i’ve been rendering the face. I began ti render the hair but due to the lighting its not too obvious. I was struggling to decide whether or not to keep the rendering on the face the same as the skull to create more contrast between the two while still trying to keep a certain style. I also decided to desaturate the background a little bit, specifically the grass.